Sense Studio Surabaya. In its narrowest sense Studio portrait of an IndoEuropean family Dutch East Indies (ca 1900) Europeans and Eurasians in Sumatra early 20th century In 1854 over half of the 18000 Europeans in Java were Eurasians In the 1890s there were 62000 civilian ‘Europeans’ in the Dutch East Indies most of them Eurasians making up less than half of one per cent of the.

Alternatively or concurrently create a sense of competition by allocating points for performing desired activities and broadcasting a leaderboard Why it works gamification uses the same mechanics that make video games so addictive like short and longterm gratification structures competition and a sense of accomplishment to encourage people to complete.
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